- #Toon boom harmony premium 15 animating using transform how to
- #Toon boom harmony premium 15 animating using transform skin
Morphing: Applies the easing parameters to the selected Morphing Velocity functions. Skew: Applies the easing parameters to the selected Skew functions. Scale: Applies the easing parameters to the selected Scale functions. Rotation: Applies the easing parameters to the selected Angle functions. Motion: Applies the easing parameters to the selected Position X, Position Y, Position Z and 3D Path functions
#Toon boom harmony premium 15 animating using transform skin
In the Tools toolbar, enable the Onion Skin feature.To rotate the piece, place your cursor slightly outside of a corner until you see the rotation cursor.Ī new keyframe appears in the Timeline view if you did not create one previously. Use the Transform tool to rotate, skew, scale or translate the selection to its new position.
#Toon boom harmony premium 15 animating using transform how to
We'll also see how to set up mouth shapes for automatic lip-syncing. We'll start animating our shot with traditional frame-by-frame animation, going through all the steps from planning the key poses, roughing out the animation, clean-up and coloring.Īfter covering the traditional side of 2D animation, we'll use Harmony's advanced rigging tools to bone-rig a character using cutout rigs, puppet rigging and deformation. We'll learn how to create the outline and the fill for our characters, as well as add special effects. We'll go over different ways to import or create artwork for your shot.
We’ll start by going over the Harmony interface and understanding how to work with different display views and how to use the X-sheet like a traditional animator.